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Jonathan Navarro
tone45



Location:
Portland, USA

Language(s):
English, Spanish

Member Since:
September 2005

Last Updated:
25 December 2008

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Glass Globe
Maya, mental ray, Photoshop
October 2006


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Used real objects as references while manipulating them to what I wanted (ie., textures). This served as more practice with GI and FG while playing around with Ambient Occlusion maps and HDRI for the first time. There is slight post work including the DOF.
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